Manor Alpha 23 Patch 1


A bunch of fixes and a few minor changes.

Changelog:

+ Traitors can now be ordered to take cursed items. They will drop them if they are not currently following an order to take them somewhere
+ Fixed an issue that could cause a proposition to be shown as having 100% chance instead of the real chance
+ Fixed asking characters to leave always being locked out (instead of being locked out for 16 turns after an attempt)
+ Visitors can now be asked to not pick up items. This only gives a bad guest point if they refuse to comply (unlike other actions, where the attempt is enough)
+ All monstergirls now cause visitors to be disoriented after sex
+ Possibly fixed some cases where alraunes wouldn't avoid incoming characters
+ Characters searching intently for a specific character (e.g. cop for partner, someone who believes they're body swapped for their body) will now give up eventually
+ Fixed being able to ask characters who are not visitors to stop actions
+ Removed bashing barricades as an action visitors can be told to stop
+ Fixed a case that could cause a character who is having sex with no-one (due to partners leaving at the start/being knocked out) to display no action name/arrows
+ Unaware characters and champions who are leaving after investigating without finding enough evidence will now try to leave via the entrance yard
+ Added some markers for when characters cannot speak/see/hear or are unconscious
+ Removed option to have monstergirls ask regular visitors to leave (which would cause them to become aware)
+ Fixed asking to leave not correctly creating the associated goal
+ Made several fixes to the leave as asked goal

Files

Manor Windows Alpha 23 Patch 1 715 MB
Version 4 5 hours ago
Manor Mac Alpha 23 Patch 1 722 MB
Version 4 4 hours ago
Manor Linux Alpha 23 Patch 1 712 MB
Version 4 5 hours ago

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