Manor Alpha 19 Patch 1


A lot of fixes, some minor stuff and save/load code changes to hopefully speed that up.

Changelog:

+ Fixed a crash occurring when teleporting items off of characters
+ Fixed a crash occurring sometimes when a cop decides to follow a cop after following a different character
+ Hopefully fixed changing the target stat for empowering during an empower action not restarting the empower action using the newly selected stat
+ Fixed trainees in witch bodies not becoming witches when training finishes
+ Hopefully fixed disorientation effect when a succubus is involved in sex or when a character transforms during sex allowing characters to become aware before being disoriented
+ Fixed cops affected by the identity mirror remaining as cops
+ Fixed being able to use yard upgrade materials to upgrade a yard past its max upgrade level
+ Fixed being able to upgrade rooms other than yards with any upgrade item for the room type (e.g. being able to upgrade a level 3 maid quarters with materials created for a level 1 maid quarters)
+ Fixed cop general concern level being set to a specific value rather than added to when a call from a character goes badly
+ Fixed action target arrow for the unbox action
+ Fixed guards favouring idle mode related goals over seeking out hostile characters
+ Fixed cops trying to arrest the master not using tasers when very outnumbered by maids while attempting an arrest, made them and visitors in general a bit more inclined to use tasers as well
+ Added new saving and loading code
+ Value changes for concerns are now forgotten after four hours (for save file size)
+ Cops are now allowed to leave by default
+ Plant zombies being guided by characters will no longer transform before reaching the yard they are being guided to
+ Visitors who know about alraune seeds should now always help out visitors who are following goals relating to an alraune seed infecting them
+ Hopefully fixed succubuses seeking sleeping targets ignoring targets in rooms adjacent to corridors they are heading through to reach other corridors
+ Added a quick destroy clothing action when viewing the laundry that creates destroy actions on as many outfits (that aren't associated with a visitor form character still in the manor) as possible
+ Fixed destroy every action targeting items that can't normally be destroyed
+ Modified the destroy every action to no longer affect items carried by maids (caused all maid outfits to be destroyed when trying to clear out the laundry, for example)
+ Fixed boxed alraunes counting towards the alraune cap
+ Fixed characters removing handcuffs on others being more effective than intended
+ Ropes/handcuffs/etc. applied by player controlled characters can now be removed by player controlled characters instantly
+ Fixed maids ordered to do actions not always following the ordered lock order. This may have side effects, as it required a (hopefully sensible) change that affects the 'go to x and do y' goal used for most orders
+ Made a couple of possible fixes for cops sometimes having memories of their partner as a visitor
+ Succubuses should no longer make characters sleepy when they are heading to have sex with someone
+ Added an order for maids determining whether they take extra outfits to the laundry or not
+ Cops no longer gain the leave concern when unaware that the barrier usually prevents exit
+ Characters full transformed by the identity mirror are now forgotten by player controlled characters (similar to them forgetting characters who leave, etc.)
+ The amount of time before cops are viewed as missing now depends on the size of the manor as well as the chosen setting; the default has been reduced slightly to compensate but won't automatically apply to existing settings
+ Made visitors generally more likely to fall for cursed items
+ Fixed visitors becoming worried when they lock the door of the room they are in
+ Fixed Josephine image set aroused cop image name
+ Fixed ordering guards/witches to go undercover
+ Cops should now always send an arrest group when cops have gone missing
+ Minimum arrest group size set to four
+ Fixed errors when ordering a character to magically raise the concerns of a character in another room
+ Visitors should no longer keep following characters who are fully transformed by the identity mirror
+ Maids ordered not to unlock doors while moving idly/following orders will now make an exception for barricades barricading the room they are in

Files

Manor Windows Alpha 19 Patch 1.zip 664 MB
48 days ago
Manor Mac Alpha 19 Patch 1.app.tar.gz 671 MB
48 days ago
Manor Linux Alpha 19 Patch 1.tar.gz 661 MB
48 days ago

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