Manor Alpha 12 Patch 3
Some fixes and minor balancing for alraunes before I get started on patch 3.
Changelog:
+ Fixed a cause of succubi accidentally revealing themselves
+ Fixed Luke image set aroused image names
+ Fixed up a way characters could have no name as a succubus
+ Fixed body swapped characters not gaining a succubus mark concern if their new body is marked
+ Visitors will no longer try to reclaim clothes from hidden characters, but they may find hidden characters holding their clothing
+ Fixed power cost displayed for seed meal
+ Plant zombies are now likely to wander the manor on their way to a yard
+ Reduced stacking of pheromones from multiple alraunes
+ Fixed a likely cause of a crash when redirecting characters to the infirmary
+ Succubi haunting characters will now use their dream powers on sleeping targets (but favour using powers on awake targets)
+ Fixed some possible causes of weird behaviour relating to rooms being inaccessible, and a possible crash in cases where many rooms had been visited under certain circumstances
Files
Get Manor
Manor
Transform visitors into creepy, near identical maids
Status | In development |
Author | tirelesslurker |
Genre | Simulation |
Tags | gender-bender, transformation |
More posts
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- Manor Alpha 146 days ago
- Manor Alpha 13 Patch 120 days ago
- Manor Alpha 1342 days ago
- Manor Alpha 12 Patch 269 days ago
- Manor Alpha 12 Patch 170 days ago
- Manor Alpha 1270 days ago
- Manor Alpha 11 Patch 283 days ago
- Manor Alpha 11 Patch 197 days ago
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