Manor Alpha 12 Patch 3


Some fixes and minor balancing for alraunes before I get started on patch 3.

Changelog:

+ Fixed a cause of succubi accidentally revealing themselves
+ Fixed Luke image set aroused image names
+ Fixed up a way characters could have no name as a succubus
+ Fixed body swapped characters not gaining a succubus mark concern if their new body is marked
+ Visitors will no longer try to reclaim clothes from hidden characters, but they may find hidden characters holding their clothing
+ Fixed power cost displayed for seed meal
+ Plant zombies are now likely to wander the manor on their way to a yard
+ Reduced stacking of pheromones from multiple alraunes
+ Fixed a likely cause of a crash when redirecting characters to the infirmary
+ Succubi haunting characters will now use their dream powers on sleeping targets (but favour using powers on awake targets)
+ Fixed some possible causes of weird behaviour relating to rooms being inaccessible, and a possible crash in cases where many rooms had been visited under certain circumstances

Files

Manor Windows Alpha 12 Patch 3.zip 493 MB
55 days ago
Manor Linux Alpha 12 Patch 3.zip 492 MB
55 days ago
Manor Mac Alpha 12 Patch 3.app.tar.gz 476 MB
55 days ago

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