Manor Alpha 16 Patch 1


Fixes, mostly for various annoyances like attending maids getting stuck.

Changelog:

+ Fixed bunnygirl <-> maid body swap not updating ais
+ Fixed mirror use not resetting the underlying maid form of a character
+ Fixed visitors succumbing to the succubus mark tracker and deciding to go masturbate when already on their way to go have sex
+ Distract and entertain now extend the duration of some actions, instead of cancelling them
+ Fixed radios not limiting the number of characters a visitor could ask for someone's location
+ Fixed maids who should be cooking the characters they are attending to meals getting stuck in the room their attend to target is in
+ Fixed player ordered actions being reconsiderable in some circumstances they shouldn't be
+ Rushed actions are now marked as directly ordered by the player, so they won't usually be reconsidered
+ Diffusers should now activate when Katanashi is in the room, or non-hidden monstergirls
+ Fixed maids attending to traitors staying put indefinitely instead of having sex
+ Possible fix for crash when an aware visitor uses a banishment charm
+ Fixed save corruption when saving item creating player actions
+ The identity mirror no longer copies corruption
+ Fixed issue with the calculation of the odds of some actions

Files

Manor Windows Alpha 16 Patch 1.zip 543 MB
Jul 16, 2024
Manor Linux Alpha 16 Patch 1.zip 543 MB
Jul 16, 2024
Manor Mac Alpha 16 Patch 1.app.tar.gz 550 MB
Jul 16, 2024

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Comments

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One big issue I have are than the bee and plant girls (I don’t remember their name), unlike the succubus you can’t sell them and unlike the maids you can’t use the mirror to turn them into visitor. Which mean than once you have a bad one you are stuck with it, you must put them in stasis or box them, also I don’t get what box characters is made for, when the visitor found them they become aware and tie them up. I think make them able to use the mirror is the best solution.


also I’ve a bug where an enemy bee has capture one of my maids and turn in one of them, but after that they where stuck in their hive, never going out.


Maybe it’s a bug but if a visitor becomes aware and aggressive they start I can still make a deal with them, but if I fail I can’t retry. I think it should be possible to retry as much as we want, like yes you would have to make sure they don’t cause too much damage (a rope is perfect for this) as you use your sneaky succubus to corrupt them, to then when they lost all morality and hope finally offer the deal. Maybe do something like they lost 25-50 point of corruption if they refuse to make this harder but I think it could work.


I hope all this can help you, you did an amazing job with this game ! 

Thanks :).

It should be possible to trade boxed characters away by organising a pickup from the entrance yard; when a pickup is organised it should be possible to have alraunes, bees and maids report for pickup as well (they'll head to the entrance yard as well).

Allowing a slow corruption if you can manage to keep a visitor pinned down does sound fun, so I'll look into adding it :). 

And thanks for the bug reports, they help a lot.

(+1)

You welcome, I'm happy to help