Manor Alpha 15 Patch 5


A few more fixes before I start on Alpha 16.

Changelog:

+ Added in some text about the concern mechanic that makes subsequent tries to answer questions harder
+ Beegirls can now drag characters between yards
+ Fixed a lot of target checks including characters who won't fight due to disorientation/similar
+ Hopefully fixed succubi in some states trying to sneak through locked doors instead of unlocking them
+ Visitors should no longer repeatedly ask about concerns (they'll still consider them important if the answers they got were bad, but they'll hold off on asking for a while and do other investigative actions instead)
+ Moved showing of reduce concern odds into the submenus
+ Fixed crash occurring when traitor cursed deals are activated in some circumstances
+ Succubi haunting targets should no longer get distracted by characters they want to make drowsy (from the seeking sleepers idle mode)
+ Fixed issues occurring when characters held items other than their clothing when being exchanged for contribution
+ Upgrading a door should no longer sometimes cause multiple door upgrades to be performed when a character is carrying multiple door upgrade items
+ Healing slowdown should now occur only when hostile characters are present (had several issues including unaware visitors slowing maid healing and infighting visitors not slowing each other's healing)
+ Fixed succubi set to follow marked characters prioritising using powers on sleeping characters over starting to follow a marked character
+ Unaware (but suspicious) characters may now escape if they (without becoming aware) discover they can't exit, discover magic and discover how to get through the barrier

Files

Manor Windows Alpha 15 Patch 5.zip 517 MB
Jul 03, 2024
Manor Mac Alpha 15 Patch 5.app.tar.gz 524 MB
Jul 03, 2024
Manor Linux Alpha 15 Patch 5.zip 517 MB
Jul 03, 2024

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