Manor Beta 1 Patch 9


Fixes, including some fiddly ones.

Changelog:

+ Succubuses now only follow when using powers if set to idly using powers, following a goal to follow the target or if the player has ordered the action
+ Petrification cost reduction now applies to characters in stasis as well
+ Fixed some issues with recent transformations being tracked for plant zombies which prevented tracking them for alraunes which broke exchanging (and possibly other features)
+ Extended save code to handle classes that extended lists; this should fix characters forgetting identity memories and events
+ Fixed a common cause of characters observing themselves
+ Fixed controlled bees being unable to drag statues between the false hive and yards
+ Fixed crash when controlled bees or alraunes drag things between yards
+ Hopefully fixed a crash that could occur in a weird champion related situation, though the situation causing it may also be an issue
+ Fixed a few dialogs that would carry out an action if you attempted to close them by clicking the background
+ Hopefully fixed some manor level trackers not appearing on the turn they are created
+ Fixed the leave action having a higher priority in a turn than intended
+ Restoring a statue now takes three turns
+ Possible fix for a rare crash when characters are looking for somewhere to handle their arousal

Files

Manor Windows Beta 1 Patch 9 923 MB
Version B1P9 6 days ago
Manor Mac Beta 1 Patch 9 933 MB
Version B1P9 6 days ago
Manor Linux Beta 1 Patch 9 924 MB
Version B1P9 6 days ago

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