Manor Beta 1 Patch 8
A bunch of minor features, fixes, and the addition of a statue transformation (decorative, not living).
Changelog:
+ Characters changing the form of another character will now wait for them to lock the door to the ritual room (if they try)
+ Fixed it being possible to hover trackers on non-focused cards while viewing cards/selecting actions
+ Fixed a crash that could occur during the domination ritual
+ Fixed yards not being further upgradeable after performing the domination ritual
+ Fixed new succubuses not having their follow before use power order set
+ Traitors now gain guilt when they see characters become succubi and extra guilt if they were involved
+ Added an alternative to auto-exchange - automatic entering stasis (or bind to contract for succubi)
+ Succubuses using powers on characters will now use the power while following after them if they are moving
+ Added an empowerment cost multiplier option
+ Added a 'highlight aware' option, that shows a new short animation when characters become aware
+ Adding turning characters into statues
+ Fixed exchange value of some statues
+ Petrifying an incapacitated character is now cheaper, and petrifying a non-incapacitated character is now more expensive
+ Added a statue deal for traitors
+ Visitors now track if they've seen statues and may decided to cure them after becoming aware
+ Added an order for marking new statues to be sold by default
+ Fixed being able to petrify the master
+ Fixed visitor medicine order dropdown being set to the wrong value on opening the orders screen
+ Succubuses will now use their traitor dream power when staying put
+ Hopefully fixed characters taking actions immediately after transformations when following auto-exchange/auto-stasis/etc. orders
+ Added an option when viewing a character to have them rethink their current action; this cancels multi-turn actions that can be stopped and functions the same as ctrl-clicking a character card (which has been adjusted to work in some cases it formerly would not)
+ Allowed unaware characters with knowledge of how to leave the manor to leave the manor, instead of requiring them to be aware first as well
+ Possible fix for some issues occurring after loading old saves
+ Fixed a save loading issue
+ Fixed a way the game could get eternally stuck during a character pickup (and probably some other cases)
+ Hopefully fixed tf review of succubus and controlled bee transformations (it was using the current appearance, rather than appearance at time of tf, when reviewing)
+ Fixed controlled bees getting stuck trying to drag characters out of the false hive
+ Succubuses should now use the manor key to exit through a locked door when appropriate
+ Allowed changing of statue poses
+ Champion items can now be attached to statues to display champions. When cured of petrification, the champion item separates from the statue
Files
Get Manor
Manor
Transform visitors into maids. Or succubuses, beegirls, alraunes...
Status | In development |
Author | tirelesslurker |
Genre | Simulation |
Tags | Adult, gender-bender, Monster Girls, transformation |
More posts
- Manor Beta 1 Patch 618 days ago
- Manor Beta 1 Patch 520 days ago
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- Manor Beta 1May 12, 2025
- Manor Alpha 25 Patch 2May 02, 2025
- Manor Alpha 25 Patch 1Apr 30, 2025
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