Manor Alpha 15 Patch 2


More fixes and tweaks. There's a poll up at https://www.patreon.com/posts/105982988 to pick which maid specialisation will be added next alpha.

Changelog:
+ Allowed monster girls to perform the give action on unconscious characters (this will reveal them, however)
+ Fixed missing code to handle door relocking while following orders
+ Fixed succubi following marked characters doing nothing when they should use their powers in some circumstances
+ Fixed succubi being able to stack dreams
+ Added door relocking behaviour to Katanashi
+ Visitors should no longer get bored waiting for a meal when a maid is preparing them a meal
+ Characters who can hide who are ordered to perform an action elsewhere that is either stealthy or does not target a character (except movement) will hide when they can
-> Fiddly cases will be refined in the next alpha
+ Fixed maids and bees entering stasis counting towards the maid cap
+ Fixed maids not properly entering stasis when forced to do so due to a power shortage and maid cap overflow
+ Fixed maids and alraunes in stasis providing power
+ Separated order clearing for 'direct magic action on target' and 'order to player controlled character' - in particular, this will prevent longer orders (those that create goals) from cancelling direct actions like change appearance
+ Fixed arrival chance increasing being available when doing so will result in negative power (it was checking the decrease cost)
+ Alraunes in stasis now gradually lose pollen and do not charge their seed ability
+ Fixed max power increases from master suite and ritual room not being applied
+ Hid some actions that were unintentionally available on characters in stasis
+ Changed first aid action requirements slightly; should help with certain edge cases
+ Possibly fixed some potential strangeness with weird action and books that aren't currently in a character's inventory being read
+ Maids now heal monster girls in place instead of dragging them through the manor to the infirmary
+ Fixed librarians being summoned by the summon idle maids command
+ Fixed make deal action not showing a chance when the chance is (calculation wise) negative
+ Fixed controlled bees not showing the hide action when not already hidden
+ Added rope to the contribution shop
+ Added some code to avoid duplicate names for generated characters
+ Fixed characters with the confiscate items goal getting stuck under certain conditions
+ Succubuses now put off hiding until they move elsewhere or detect they need to
+ Succubuses and controlled beegirls should now properly hide from incoming characters

Files

Manor Windows Alpha 15 Patch 2.zip 517 MB
Jun 11, 2024
Manor Mac Alpha 15 Patch 2.app.tar.gz 524 MB
Jun 11, 2024
Manor Linux Alpha 15 Patch 2.zip 517 MB
Jun 11, 2024

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