Manor Alpha 14


Full manual, tutorial, saving and loading, and some smaller features like controlled bees being able to make more controlled bees.

Changelog:

+ Body swapping characters you control into monster bodies that are under your control now remain under your control
+ Changed the way corruption chance is shown to make it more visible
+ Added a succubus pendant item, which slowly increases the strength of a succubus mark on the bearer
+ Added an empower succubus mark action, which (expensively) boosts a succubus mark on a character by a little (intended as a 'speed up process'/'get it over the line' ability)
+ Added a succubus mark trap book
+ Traitor deal chance is now affected by the presence of other characters the target is bonded with. If they are on the manor side and the target's corruption is at least (15 + bond level x 10) the effect from the bond with the target will be countered and instead a different amount (2.5 x bond level) will be added to the chance. If they aren't on the manor side or the target's corruption isn't high enough, the deal will be even less likely to succeed
+ Controlled bees can now transform visitors
-> First, they have to collect pollen from alraunes to prepare an egg. This can be set as a harvest mode, or directly ordered
-> Once they have an egg prepared, they can place an immobile visitor within it
-> The tf is the same as for regular bees, however the end result is a controlled bee
-> Visitors with the bee knowledge can stop the transformation safely, but those without will break the egg. Depending on the point the transformation is at, the victim will be released as a visitor or bee (with a chance of being controlled or not)
+ Fixed not being able to directly order bees to collect pollen
+ Fixed a lot of cases where a characters ai wasn't being rerun after their modes were changed
+ When the character set as the result of mirror cloning uses the mirror, they now get some unique text instead of being randomly transformed
+ Prevented characters from recovering from incapacitation in the hive
+ Filled out the manual
+ Body swapping with an alraune now updates names; with a delay if the alraune is out of control after the swap
+ After continuing a continuable game, if you later lose the master you will now get a game over
+ Meddled to help cope with very very wide resolutions; likely that some sections aren't quite there yet
+ Fleshed out the tutorial
+ Added a seed growth focusing override, that makes maids create/give drug/food that supports alraune seed growth instead of the default option (a character specific override will still take precedence). Can be set when viewing a yard room
+ Added a bag of mysterious fertiliser that a maid can use to transform herself into an alraune
+ Body swap no longer reruns the ai of a character not under your control
+ Fixed a few actions being able to target the hive
+ Fixed beegirl knowledge book granting no knowledge, and succubs knowledge book granting beegirl knowledge
+ Added varied maid standing images as an option
+ Added saving and loading - this involved a lot of wide reaching changes, so there'll be issues
+ Fixed crash when starting with controlled beegirls who are then freed before the hive is revealed
+ Fixed a subtle issue with memories that didn't remove duplicates of shared events when they were reshared
+ Fixed some ui sprites getting cleared when starting a new game
+ Hopefully stopped bees abducting characters becoming alraunes
+ Adjusted bee and alraune ai; particularly alraunes won't reveal themselves to look after allies when there are hidden hostile targets
+ Controlled bees taking items somewhere should no longer break stealth

Files

Manor Mac Alpha 14.app.tar.gz 519 MB
May 13, 2024
Manor Windows Alpha 14.zip 511 MB
May 13, 2024
Manor Linux Alpha 14.zip 511 MB
May 13, 2024

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