Manor Alpha 11 Patch 2


Fixes before work starts on Alpha 12.

Changelog:

+ Fixed visitors attempting to transform themselves back to their true form from getting stuck trying to barricade broken doors
+ Fixed maids confiscating meals when in the confiscate idle mode
+ Hopefully fixed remembered male trainees not being shown in their maid dresses when the option is enabled
+ Items should no longer start counting the turns before maids drop them while a character is a visitor
+ Hopefully fixed some weirdness with maids wanting to move items they can't pick up
+ Fixed game log entries remaining red if no events occur in some cases
+ Possible fix for maids sometimes not feeding/drugging characters for a turn
+ Added character stats when hovering identity mirror specific copy targets and on the character list
+ Rebalanced room messiness. Yards now become messy much slower than other rooms; maids now passively reduce mess rather than adding to it like other characters; rooms that aren't thoroughfares have reduced base mess gain; overall mess gain reduced
+ Stopped maids from leaving their clothes behind
+ Fixed genderbent trainees who are rescued or have their training cancelled returning to male form when they start their training again (this may also fix other cases where characters who became trainees returned to their 'original' appearance when starting training)
+ Multi-turn maid actions (e.g. door repair or clothing trapping) that are overridden with another order should now be able to resume with their previous progress if the new order is cancelled
+ Fixed characters leaving and returning to a room when they want to drop items due to some goals

Files

Manor Windows Alpha 11 Patch 2.zip 400 MB
83 days ago
Manor Linux Alpha 11 Patch 2.zip 399 MB
83 days ago
Manor Mac Alpha 11 Patch 2.app.tar.gz 388 MB
83 days ago

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