Manor Alpha 8 Preview 2


This is a hopefully fairly stable preview version, released as Alpha 7 Patch 3 had a critical issue.

Changes:
+ The player can now destroy items they have created
+ Enabled making visitors forget maids
+ Fixed a crash occasionally occurring when viewing actions
+ Ctrl-click on a manor side character now makes them rerun their ai (changing targets etc.)
+ Fixed no actions at all activating (including visitor ones) when the player has negative power
+ Aware visitors will now smash toggleable objects that are active (as a low priority after other actions)
+ Aware visitors will now opportunistically body swap back if they know how to and have nothing better to do
+ Added a combined event log when viewing a remembered character (combines the events from associated memories)
+ Made some changes to fix occasional weird occurances of characters seeing things they shouldn't (e.g. transformations that occurred earlier in the turn order while they were unconscious)
+ Added an action to change the idle order of all maids (excluding nurses and cooks) at once (via the master)
+ Added an action to summon all idle maids (those without other orders, and excluding nurses and cooks) to a viewed room
+ Extensive changes were made to character memories that will have side effects, and probably bugs
+ Fixed characters trusting shared memories more than their own
+ Fixed page offset when viewing actions tracking bug
+ It should now be possible to teleport the clothing of a trainee away when the trainee is present, if the trainee is under the player's control
+ Fixed trainees not asking for help
+ Added Oni and Shian maid image sets
+ Fixed aware characters being able to body swap back without the body swap knowledge
+ Making a character forget body swap knowledge will now interrupt a planned body swap
+ Fixed disorient action having the wrong turn order priority (should now fire first)
+ Fixed forget character not working if characters saw each other in the prior turn or if a forget attempt was made in the prior turn
-> This will affect character memories a little in general - memories of characters who were not in the room at the start of turn were sometimes 'fresh'
+ Fixed body swapped characters who immediately ask why they're in each others bodies not correctly combining the new and old identities
+ Fixed body swapped back characters not correctly updating their latest memory of the other character
+ Actions that are set during a round (due to one of several causes) that are not valid when the character's ai runs are now discarded (fixes e.g. characters sometimes targeting characters that left a room during the prior turn)
+ Spacebar can now be used to end the turn or skip an animation

Files

Manor Windows Alpha 8 Preview 2.zip 177 MB
Nov 03, 2023
Manor Mac Alpha 8 Preview 2.app.tar.gz 177 MB
Nov 03, 2023
Manor Linux Alpha 8 Preview 2.zip 177 MB
Nov 03, 2023

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