Incarnasoul Alpha 7
Alpha 7 is ready! This one is mostly base upgrades via buildings, along with a bunch of event images and some minor features.
Changelog:
+ Fixed deleted/removed activities causing an error when viewing the results of the activity they were acquired through
+ Added basic structures
-> Realm core - upgrading it provides new empty land cards, on which buildings can be built
-> Barracks, soul cage and vault - capacity buildings that increase the maximum number of incarnations, souls and items that will fit in your realm. Going past these values has various negative effects
--> Incarnations without quarters will become disloyal quickly, and disloyal incarnations will now leave
--> Souls will now escape over time, if disobedient, and significantly faster if there is nowhere to keep them
--> Items over the cap will be lost, especially when far over the cap
--> Incarnations, souls and items can be reordered to be 'stored' within the cap by dropping them on a building
-> Inn, massage parlour, brothel, personal space and casino - personal activity locations for incarnations to see to their needs
--> The inn helps with boredom and exhaustion, the massage parlour exhaustion, the casino boredom, the brothel lust, and the personal space strongly helps with any but is limited
--> Other than the personal space, each has two upgrade options; generally capacity or adding lust relief, other than the casino
--> Existing personal actions have been nerfed
+ Added some event images (last few advanced blowjob training, all of advanced vaginal training)
+ Fixed some dice not being initialised correctly
+ Fixed a couple of loading issues with older saves
+ Added realm activity structures, which limit the number of mind writing, body shaping, etc. activities that can be active at once and provide bonuses
-> Workhalls provide space for any task, but have no bonus. The others are the Library of Minds (mindwriting), Shiftworks (bodyshaping), Scenario Lot (training), Ritual Grounds (curses/essence warping/other rituals), Salon (hair changes for now) and Smithy (smithing tasks - salvaging, recharging or forging items)
+ Nerfed loyalty gain from needs being met (need to meet all instead of one point for meeting any to cause loyalty gain)
+ End of turn results have been changed - all are shown on one screen, with filters for importance, category and card
+ Random sale templates no longer want 'not' values
+ Adjusted captured by angels/demons activities to transform the victim physically as well
+ Viewing the change when a template completes now shows any name change as well
+ Increased odds of finding the field waystation, and made it possible on any result
+ A change to how outcomes are listed has been made - some may now be missing (please report any)
Files
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Incarnasoul
A character training/transformation and base simulation game
Status | In development |
Author | tirelesslurker |
Genre | Simulation |
Tags | Adult, ai-art, bimbo, gender-bender, Monster Girls, transformation |
Languages | English |
More posts
- Incarnasoul Alpha 18 Patch 213 days ago
- Incarnasoul Alpha 18 Patch 126 days ago
- Incarnasoul Alpha 1827 days ago
- Incarnasoul Alpha 17 Patch 442 days ago
- Incarnasoul Alpha 17 Patch 348 days ago
- Incarnasoul Alpha 17 Patch 255 days ago
- Incarnasoul Alpha 17 Patch 161 days ago
- Incarnasoul Alpha 1762 days ago
- Incarnasoul Alpha 16 Patch 374 days ago
- Incarnasoul Alpha 16 Patch 276 days ago
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