Incarnasoul Alpha 7


Alpha 7 is ready! This one is mostly base upgrades via buildings, along with a bunch of event images and some minor features.

Changelog:
+ Fixed deleted/removed activities causing an error when viewing the results of the activity they were acquired through

+ Added basic structures
-> Realm core - upgrading it provides new empty land cards, on which buildings can be built
-> Barracks, soul cage and vault - capacity buildings that increase the maximum number of incarnations, souls and items that will fit in your realm. Going past these values has various negative effects
--> Incarnations without quarters will become disloyal quickly, and disloyal incarnations will now leave
--> Souls will now escape over time, if disobedient, and significantly faster if there is nowhere to keep them
--> Items over the cap will be lost, especially when far over the cap
--> Incarnations, souls and items can be reordered to be 'stored' within the cap by dropping them on a building
-> Inn, massage parlour, brothel, personal space and casino - personal activity locations for incarnations to see to their needs
--> The inn helps with boredom and exhaustion, the massage parlour exhaustion, the casino boredom, the brothel lust, and the personal space strongly helps with any but is limited
--> Other than the personal space, each has two upgrade options; generally capacity or adding lust relief, other than the casino
--> Existing personal actions have been nerfed
+ Added some event images (last few advanced blowjob training, all of advanced vaginal training)
+ Fixed some dice not being initialised correctly
+ Fixed a couple of loading issues with older saves
+ Added realm activity structures, which limit the number of mind writing, body shaping, etc. activities that can be active at once and provide bonuses
-> Workhalls provide space for any task, but have no bonus. The others are the Library of Minds (mindwriting), Shiftworks (bodyshaping), Scenario Lot (training), Ritual Grounds (curses/essence warping/other rituals), Salon (hair changes for now) and Smithy (smithing tasks - salvaging, recharging or forging items)
+ Nerfed loyalty gain from needs being met (need to meet all instead of one point for meeting any to cause loyalty gain)
+ End of turn results have been changed - all are shown on one screen, with filters for importance, category and card
+ Random sale templates no longer want 'not' values
+ Adjusted captured by angels/demons activities to transform the victim physically as well
+ Viewing the change when a template completes now shows any name change as well
+ Increased odds of finding the field waystation, and made it possible on any result
+ A change to how outcomes are listed has been made - some may now be missing (please report any)

Files

Incarnasoul Alpha 7.zip 51 MB
Nov 24, 2023
Incarnasoul Linux Alpha 7.zip 51 MB
Nov 24, 2023
Assets FULL Alpha 7 - Unzip into "Incarnasoul\Incarnasoul_Data" (except on mac)
External
Nov 24, 2023
Assets PATCH A6 to A7 - Unzip into "Incarnasoul\Incarnasoul_Data" (except on mac
External
Nov 24, 2023

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