Incarnasoul
A downloadable game for Windows, macOS, and Linux
Incarnasoul is a character training/transformation and base simulation game that is currently in alpha, very similar to No Haven in gameplay but with a different interface and some differences in features/planned features. There's currently no end goal, but it is possible to transform characters to your liking, train them and experience few different missions.
The core plot is that you are transforming souls to suit the requests of various afterlives/isekai worlds/weirder places, using your incarnations (souls with bodies); you also raid those places for souls and other goodies
AI generated art is used for characters, events, and so on. Some sexual content is present, however it's text only. Asset downloading can now be done in game; there are a couple of extra character image packs as well as a main assets pack.
Development of this game and Manor is supported by my patreon (or subscribestar for those who prefer it). I'll keep an eye on comments here, but I'm easier to reach on my development discord.
Updated | 10 days ago |
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 3.6 out of 5 stars (9 total ratings) |
Author | tirelesslurker |
Genre | Simulation |
Made with | Unity |
Tags | Adult, ai-art, bimbo, gender-bender, Monster Girls, transformation |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
After unzipping the game zip, download the latest main assets in game.
If downloading assets in game does not work, download and unzip asset zips into the "Incarnasoul\Incarnasoul_Data" subfolder on Windows/Linux or a folder called "IncarnasoulAssets" alongside the .app file on Mac. Unzip any asset update patches to the same location, and overwrite files.
The game will run without extra assets, however most main panel (character/event/etc.) images will display generic images (or options from a very limited set for characters).
Development log
- Incarnasoul Alpha 2111 days ago
- Incarnasoul Alpha 20 Patch 133 days ago
- Incarnasoul Alpha 2046 days ago
- Incarnasoul Alpha 19 Patch 168 days ago
- Incarnasoul Alpha 1974 days ago
- Incarnasoul Alpha 18 Patch 288 days ago
- Incarnasoul Alpha 18 Patch 1Nov 05, 2024
- Incarnasoul Alpha 18Nov 03, 2024
Comments
Log in with itch.io to leave a comment.
some notes from about 3 hours of play, reaching turn 103:
my stats when I stopped playing:
I hope this wall of text is useful! I've played a decent number of tf games and I don't think any of them have inspired me to give notes like this. this game's trying a lot and I think that's super cool - and it's way better than Fetish Master already! it's so mechanically detailed already! it's just bound to have rough edges & I hope that notes like this can be helpful
Thanks for the feedback. Quite a few good points I should address after reading through (e.g. I should add tooltips to the icons when viewing a character haha).
Were the tooltips when viewing activities working? There should be tooltips that pop up when the abbreviations are hovered.
If you can upload a save somewhere I can check why Victoria can't be promoted - it sounds like she should be able to be.
Something I'll likely add but not for quite a while is 'guest' characters; these would potentially use facilities in your realm and provide income by paying for them. Would that be a playstyle you'd prefer over primarily selling characters?
oh hey! I'm very glad to receive a positive response; I appreciate your grace & very much respect your ability to use the feedback in an effective and discerning manner according to your project's needs
also I did not properly mention that I like the writing/setting! the tf descriptions are always worth reading for their descriptiveness, and event epilogues usually contain some surprises. it's exciting to discover new activities and locations not just because they're useful, but also because they usually provide some natural worldbuilding: these worlds are run in odd ways and they're full of odd people. the writing pulls a lot of weight in terms of "immersiveness" considering the card-game-like visual format, but I personally think it's successful
yay incarnasoul! \o/
Sorry I missed this for a bit, I somehow always miss or get confused by itch.io's notifications for comments.
Thanks for the further feedback (great to hear the guest idea sounds good) and save link - I'll check the save probably when I'm working on a patch for Alpha 21 (might be soon or might be in a bit depending on how many issues there are).
And :D I'm glad to know the writing and setting are being enjoyed ^^
Wanted to mention that if you use butler, you can upload files bigger than 2GB to itch.io directly, instead of mega which limits daily download amount.
In addition to that, that program can also be used to download patches like the itch.io app does.
Thank you for making the game, I quite like the concept, but every time it updates I have some weird issues with MEGA limiting my downloads.
Thanks for the suggestion; I've given it a go and hopefully it's worked :D
How i play on android?
Currently it's not possible. I'll at some point investigate whether I can setup the assets to work on Android but it may not be doable. 'Eventually' is likely to be a long time - possibly even years.
im having problems with the images i downloaded the stuff unzipped it into the right folder restarted my game, but im still getting no images
Just to double check, after unzipping there's a StreamingAssets folder inside the Incarnasoul_Data subfolder?
If so, so long as you're on Windows or Linux it should work. Is the message about downloading the assets showing on startup?
i did everything right atleast im pretty sure i did, there was a streaming assets folder in th the data subfolder atleast thats where i put it, tho in my limited knowledge im basically assuming extracting and unzipping the folder are the same thing
That sounds right.
I'm not too sure what could be going on as a one off - could you possibly have the patch zip instead of the full zip?
It might also be worth trying a redownload of the assets anyway in case something went wrong with the file randomly - the direct link is https://mega.nz/file/LnZWyDoD#gSMjN9SB_Qd16H05pngh8rCQE0Sm-xR6bJW9xEKMRBA
thnx it worked this time